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My design process in Clo3D to Blender

In my garment design process, I explored different methods to create unique and visually captivating designs. Drawing inspiration from video games, computer chips, and the fashion styles of the 1970s, I employed abstract draping techniques and sculpted floating shapes around the body. By translating intricate computer chip designs into garment patterns, I aimed to capture their essence through layers, cutouts, and vibrant colors. This design approach allowed me to create garments that were visually striking and pushed the boundaries of traditional fashion.

My design process in Blender to Mixamo, animation creation, rigging of the avatar

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