Creating myself as virtual reality character in Blender
In developing my own character, I engaged with various 3D modeling software and explored different avatar creation tools. Initially, I experimented with realistic representations but found that a more character-like avatar aligned better with my artistic vision. Inspired by video games and the virtual realm, I crafted a digital representation of myself that embodied the time period of the computer revolution. Striving for a balance between detail and efficiency, I meticulously designed an avatar that would serve as a fitting canvas for my abstract garment designs. Through this process, I sought to create an avatar that showcased the essence of my artistic expression while embracing the artificial reality of the digital world.