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Different animation and setting try outs in Blender

I utilized Blender to design a computer chip that served as the ground in virtual reality. This chip became the immersive environment where I showcased my garments. By incorporating animations on the wall behind, I brought life to the exhibition space.

In addition to the computer chip virtual space, I have also created various other virtual environments. These spaces included a museum/catwalk setting in Styly and an exhibition space in Unity. Through experimentation with different programs and settings, I aimed to design immersive and visually appealing environments that complemented my garments. These virtual spaces allowed for interactive experiences and showcased my designs in a dynamic and engaging manner. But these spaces has no relation to my garments.

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